The following 3 screenshots show the scene I created using Dr. Wymans OpenGL framework. I will add more improved screens over the summer as I implement more techniques and clean it up.
This Buddha is shaded using a gooch shader. Currently light position is not affecting the lighting. A little debugging shoudl fix this. It is also reflected in the floor. The red rectangle is a fbo based reflection that obviously isn't quite working right
A pooltable, dartboard, and ceiling fan (reflected in the floor)